I was wondering if you could do that. Like in Flood Escape, when you press a button and something new appears, but instead the brick falls when you touch it?
Try this, it'll make the brick fall to the ground when you touch it.
workspace.Part.Touched:connect(function() -- Change "Part" into the name of the brick script.Parent.Anchored = false -- This makes it so the part will unanchor the brick, making it fall. script:Destroy() -- This destroys the script after it is done so that it does repeat itself. end)