local Player = game.Players.LocalPlayer local Target = Player.Character.Torso local Cam = workspace.CurrentCamera Cam.CameraType = Enum.CameraType.Scriptable Cam.CameraSubject = Player.Character.Torso while true do Cam.CoordinateFrame = CFrame.new(Target.Position) * CFrame.Angles(0,5,0) * CFrame.new(0,1,8) wait(0.1) end