I'm using discord webhook so that everything said in-game is outputted into a discord channel. I have it working, however, when there are too many people talking in-game, it times out.
I checked the wiki and it says there's a max of 500 requests per minute - but, how much is that? What is it counting? There aren't 500 messages being sent per minute.
There might not be 500 messages being sent per minute, however you are sending 500 requests in a combination of GetAsync() and SetAsync(). Try to reduce it. Check other scripts to see if they're using HTTP Service