Im making an mmorpg game and was wondering for datastore how would I make a string that would look for then represent an instance. So it is then able to be saved through data store
You simply have to save the instance properties. It could be done with json or string manipulation, but I prefer with tables. Here is model saving: https://www.roblox.com/library/633336146/Model-Save-Script . Obviously if you only want to save a single instance then it is simpler. Transform the userdata into strings/tables, then store it in a dictionary.