player = game.Players.LocalPlayer
mouse = player:GetMouse()
animation = script:WaitForChild("Animation")
enabled = true
mouse.Button1Down:connect(function() if enabled then enabled = false
local animationTrack = player.Character.Humanoid:LoadAnimation(animation) animationTrack:Play() wait(3) enabled = true animation:Stop() end
end)
(Sorry it cut off) :((
Marked as Duplicate by TheeDeathCaster and User#5423
This question has been asked before, and already has an answer. If those answers do not fully address your question, then please ask a new question here.
Why was this question closed?