I'm trying to animate an NPC model that's using an R15 rig. I haven't had that much luck so far, but I was wondering if it matters if the model is anchored or not if you want to animate it.
Here's the script in case I need to make any changes if anchoring the model doesn't matter. It's a regular script inside of the model's humanoid, and an animation is inside the script.
id = "rbxassetid://549955265" Example = game.Workspace.ExampleCharacter Animation = script:WaitForChild("Animation") Animation.AnimationId = id local animationTrack = Example.Humanoid:LoadAnimation(Animation) animationTrack:Play()