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What do I need to do to animate a custom model? [closed]

Asked by 7 years ago

The model I've made is using a humanoid and a Script instead of Local Script, idk If i've done anything wrong by using those two, but the animations I have made for the model wont play. I've added the animation ID's into the Script but they won't work at all. Not sure if I explained it well (probably not) but If anyone could help, then that would be fantastic!

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Post code, we cant help without code *(or a decent explaination.)* RubenKan 3615 — 7y
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function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end local Figure = script.Parent local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(T Kidd_Vic -5 — 7y
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Edit your question ;p RubenKan 3615 — 7y
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Yeah, I could prob help you if you added a little more detail to your explanation, along with the script you are using. You did know Roblox has a Animate script in models that you can just take out and put in your custom one right? Cavedudemann 2 — 7y
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Er, not in models, but your character model. Cavedudemann 2 — 7y

Closed as Non-Descriptive by AZDev, RubenKan, and DragonSkyye

This question has been closed because its title or content does not adequately describe the problem you are trying to solve.
Please ensure that your question pertains to your actual problem, rather than your attempted solution. That is, you were trying to solve problem X, and you thought solution Y would work, but instead of asking about X when you ran into trouble, you asked about Y.

Why was this question closed?