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onTouched script that unanchors all bricks in a model?

Asked by 7 years ago

Let's say I'm making an unstable old wooden bridge or something. When the player steps onto the bridge model, I want all of the bricks in it to unanchor and make it fall apart. I'm a total noob to scripting and have no idea how to do this. Can anyone help?

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Try using GetChildren() with a generic for loop. OldPalHappy 1477 — 7y
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Could you post the code for how that would would work, please? nklajdlkfshjfklds 0 — 7y
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This isnt a request site, its a learning site. We never just *give* out code. RubenKan 3615 — 7y

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Answered by 7 years ago

game.Workspace.Model:GetChildren().Touched:connect(function() for i,v in pairs(game.Workspace.Model:GetChildren()) do v.Anchored = false end end)

This might work.

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That definitly wont work. RubenKan 3615 — 7y
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