local plr = game.Players.LocalPlayer local c = plr.Character local gui = plr:WaitForChild("PlayerGui").main local back = gui.character_custom.Background local hairleft = back.hair_scroll.left local hair = back.hair_scroll local rp = game:GetService("ReplicatedStorage") local Hatsc = rp.CC.Hats:GetChildren() local Hats = rp.CC.Hats local CC1 = game.Workspace.CC1 local CC2 = game.Workspace.CC2 local CC3 = game.Workspace.CC3 local CC4 = game.Workspace.CC4 local CD1 = CC1.Dummy local CD2 = CC2.Dummy local CD3 = CC3.Dummy local CD4 = CC4.Dummy local CC = plr:FindFirstChild("CC") page = 1 pagemax = #Hatsc pagemin = 1 script.Parent.MouseButton1Click:connect(function() page = page - 1 hairleft.Visible = true local sc = plr.PlayerScripts.CameraM sc.Disabled = false if page == pagemin then hairleft.Visible = false else hairleft.Visible = true for _, v in pairs(Hats:GetChildren()) do local hat = v script.Parent.Parent.Text = v.Name if CC.Value == 1 then if CD1:FindFirstChildOfClass("Accessory") then local remove = CD1:FindFirstChildOfClass("Accessory") remove:Destroy() local hat = v:Clone() hat.Parent = CD1 else local hat = v:Clone() hat.Parent = CD1 end elseif CC.Value == 2 then if CD2:FindFirstChildOfClass("Accessory") then local remove = CD2:FindFirstChildOfClass("Accessory") remove:Destroy() local hat = v:Clone() hat.Parent = CD2 else local hat = v:Clone() hat.Parent = CD2 end elseif CC.Value == 3 then if CD3:FindFirstChildOfClass("Accessory") then local remove = CD3:FindFirstChildOfClass("Accessory") remove:Destroy() local hat = v:Clone() hat.Parent = CD3 else local hat = v:Clone() hat.Parent = CD3 end elseif CC.Value == 4 then if CD4:FindFirstChildOfClass("Accessory") then local remove = CD4:FindFirstChildOfClass("Accessory") remove:Destroy() local hat = v:Clone() hat.Parent = CD4 else local hat = v:Clone() hat.Parent = CD4 end end end end end)
my problem is it will load the default hair but no others even though there are more in the folder this is on a textbutton with a LocalScript
I can't comment so, I'll say this, please explain the conditions for studio this script works in.
Like where is the script being placed inside of? And what exactly are you trying to make?