function touch(hit) local char = hit.Parent wait() char.Torso.CFrame = workspace.LT.CFrame * CFrame.new(0,0,0) end script.Parent.Touched:connect(touch)
script.Parent.Touched:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then local plr = game.Players:GetPlayerFromCharacter(hit.Parent) if plr ~= nil then hit.Parent.Torso.CFrame = game.Workspace.LT.CFrame * CFrame.new(0,1,0) end end end)
1) Disable Filtering Enable (Workspace) 2) I prefer using this