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Player.DataReady doesn't load?

Asked by
Tiranin 45
10 years ago

Simple question, I wanna use Data Persistance, but DataReady is never true. Tested it in all of my games, both client and server.

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Answered by 10 years ago
--define player
player:WaitForDataReady()
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Answered by
jav2612 180
10 years ago

Have you tried a simple script to test it a bit more? Like:


function PlayerEntered(player) player:WaitForDataReady() print(player.Name.."'s data is ready.") end game:GetService("Players").PlayerAdded:connect(PlayerEntered)
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Yes, I did. As I said, the DataReady never loads so this is useless. Tiranin 45 — 10y
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Have you tried that exact script inside a normal script in the workspace? jav2612 180 — 10y
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Do you even understand the question? Tiranin 45 — 10y
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Yes, but the only way DataReady will never be true is if you are in play solo mode or if it's being used on a Guest. There is no possible way that DataReady can never be true in players. It's simply not possible, so either you're not using it correctly or you think it's not ready but it really is. jav2612 180 — 10y

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