wait (0.5) local player = game.Players.LocalPlayer local money = player.leaderstats.Money function onClicked(playerwhoclicked) money.Value = money.Value + 3 script.Parent.Transparency = 0.1 wait (0.1) script.Parent.Transparency = 0.3 wait (0.1) script.Parent.Transparency = 0.5 wait (0.1) script.Parent.Transparency = 0.7 wait (0.1) script.Parent.Transparency = 0.9 wait (0.1) script.Parent.Transparency = 1 wait (0.1) script.Parent = game.Lighting wait (10) script.Parent = game.Workspace.WaterTree wait (0.6) end script.Parent.ClickDetector.MouseClick:connect(onClicked)
The parent is a part, inside a model. The script moves into Lighting by itself.. Please explain I have no idea whats wrong! It is in a Script
It's actually really simple, you're moving the script into Lighting, not the parent. By saying "script.Parent = game.Lighting" you're saying that the script's new parent is lighting. To fix this, simply change it to "script.Parent.Parent = game.Lighting" and it is now will be moving the part instead of the script. I've gone ahead and edited the script to change this both when you moved the part into lighting, and back into the "WaterTree".
wait (0.5) local player = game.Players.LocalPlayer local money = player.leaderstats.Money function onClicked(playerwhoclicked) money.Value = money.Value + 3 script.Parent.Transparency = 0.1 wait (0.1) script.Parent.Transparency = 0.3 wait (0.1) script.Parent.Transparency = 0.5 wait (0.1) script.Parent.Transparency = 0.7 wait (0.1) script.Parent.Transparency = 0.9 wait (0.1) script.Parent.Transparency = 1 wait (0.1) script.Parent.Parent = game.Lighting wait (10) script.Parent.Parent = game.Workspace.WaterTree wait (0.6) end script.Parent.ClickDetector.MouseClick:connect(onClicked)
Also if I were you, to not be confused by all these Parents, I would consider using a variable for the part, just to make things a bit cleaner.
wait (0.5) local player = game.Players.LocalPlayer local money = player.leaderstats.Money local part = script.Parent function onClicked(playerwhoclicked) money.Value = money.Value + 3 part.Transparency = 0.1 wait (0.1) part.Transparency = 0.3 wait (0.1) part.Transparency = 0.5 wait (0.1) part.Transparency = 0.7 wait (0.1) part.Transparency = 0.9 wait (0.1) part.Transparency = 1 wait (0.1) part.Parent = game.Lighting wait (10) part.Parent = game.Workspace.WaterTree wait (0.6) end script.Parent.ClickDetector.MouseClick:connect(onClicked)
you set script.Parent = game.Lighting
, wich places the script
into the lighting. use script.Parent.Parent
instead.