Is there a function in Studio that allows me to see what objects/models are taking a high amount of usage? Or perhaps a plugin or script?
Thanks :)
Well, there are some Hack Deleter Plguins in ROBLOX But some of the scripts may be called "AntiLag."
So what that AntiLag script does it duplicates it self over and over again. Here may be a way to stop it and get rid of it by script; (don't be surprised if this doesn't work, I'm not the most advanced scripter in the world.)
--This Script helps get rid of AntiLag Hacks. local AntiLagger = game.Workspace.AntiLag if AntiLagger then --If it's in a model, then name it whatever, idk print('AntiLag found. Deleting Script.') AntiLagger.Destroy() print('Lagger Eliminated.') end
And something like that.
I hope it works but if not try duplicating the local
variable to game.ServerScriptService.AntiLag