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How to check on what side the part/union landed?

Asked by 8 years ago

Hello, i have a question How can i check on what side the part or union landed, instead of making a specific part and then making a special event for it? I am making a bottle flip game so that when the bottle lands on it's bottom, it triggers a function. Thank you.

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Don't make a bottle flip.. Its overhyped ;p RubenKan 3615 — 8y
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I asked this question so that it can help me in further developing too. If I wanted it only in this game, I could hire a developer and never learn it BakonBot 26 — 8y

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Answered by
RubenKan 3615 Moderation Voter Administrator Community Moderator
8 years ago

Check what the rotation is that you want the bottle to land on (On one axis only), and then put that in the script. (as discussed on discord.)

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