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Any ideas on why doesn't my GUI close itself after being opened fine?

Asked by 8 years ago

I'm trying to get my character select GUI to disappear once a character is selected, but this script doesn't seem to work

script.Parent.MouseButton1Click:connect(function()
    local Cover = game.StarterGui.CharSelect.BlackScreen:WaitForChild('BookHolder')
    Cover.Visible = false
    game.StarterGui.CharSelect.BlackScreen.BackgroundTransparency = 1
end)

BookHolder is the frame holding the Button that is to be pressed

I've tried to set it as "Player.PlayerGui." but got no luck as it said that it couldn't find "Player" Should the code above be on a local or normal script?

this is how it is opened

script.Parent.ClickDetector.MouseClick:connect(function(Player)
    Player.PlayerGui.CharSelect.BlackScreen.BackgroundTransparency = 0
    Player.PlayerGui.CharSelect.BlackScreen.BookHolder.Visible = true
end)

this opens it fine, just don't know why it isn't closing

Thanks for help in advanced :)

1 answer

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Answered by
StoIid 364 Moderation Voter
8 years ago

Simple error, this is because in your first code, the part where it closes you are "closing" the one in StarterGui. You will not see the change if you edit that one!

In your second code you showed, you did it correctly by editing the one in the players PlayerGui. You need to do the same thing you did in that one to the first one, the one where you closed.

All in all, your problem is that you're editing the wrong Gui. Edit the one in PlayerGui instead of StarterGui and you should be fine!

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