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Using CFrame to point a brick a World Cordinates?

Asked by 7 years ago

How could we use a blocks CFrame to have it so it stays in the same position but is pointing at world cordinates?

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What do you mean by pointing at world coordinates? As in when you rotate it, it will do so based on world axis and not the object axis? SilentAim 36 — 7y
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I mean like the rotation would make to object rotate in the direction of Vector3 cordinates Wafflecow321 457 — 7y

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