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How do you stop animation in a players arms?

Asked by 7 years ago

Hello SH community, I have been wondering this for a long time, and haven't really gotten a solid answer. I was wondering if there was a way to remove animation from only a players arms without renaming them or changing the walking animation id. I would use fake arms by welding the fake arm to the torso but whenever I try to angle the weld's C1 it just teleports around my character.

Does anyone know how? Thanks.

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U can of course try making ur own walking animation... which would of course be easier DrPredablox 153 — 7y

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Answered by
brianush1 235 Moderation Voter
7 years ago

You can remove the player's Animate script when they spawn. Example implementation:

-- untested code
game.Players.PlayerAdded:connect(function(plr)
    plr.CharacterAdded:connect(function(char)
        char:WaitForChild "Animate":Destroy()
    end)
end)
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That would remove their whole animation. I just want to remove their arms. NewVoids 97 — 7y
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