I have been trying to get this working for a couple hours now but it is just not working, i will show the script now, and there were no errors, if you want to see what i mean Play this place and Press E: https://web.roblox.com/games/588166455/Universal-Worlds-Map-Template
--[[--[[--[[--[[ Setup Everything --]]--]]--]]--]] local mouse = game:GetService('Players').LocalPlayer:GetMouse() local HotbarItems = {'Grass','Stone','Dirt','Sand','TorchWall','MoltenRock','Netherrack','Water','Lava'} local ItemList = {'Glowstone','CorrodedMetal','DiamondPlate','Ice','Metal','SpawnZombie','Fire','NetherPortal','Grass','Dirt','Stone','Bedrock','DiamondOre','CopperOre','IronOre','EmeraldOre','GoldOre','RedstoneOre','MoltenRock','Bricks','Leaves','WoolDarkGray','WoolOrange','WoolGray','WoolBrown','WoolDarkGreen','WoolLightGreen','WoolGreen','WoolBlue','WoolLightBlue','WoolLightYellow','SpruceWood','OakWood','DarkOakWood','AcaciaWood','AcaciaWoodPlanks','DarkOakWoodPlanks','OakWoodPlanks','SpruceWoodPlanks','Concrete','Cobblestone','Sand','Gravel','Netherrack','WoolRed','Water','Lava','EGreenCorrodedMetal','EDiamondPlate','ETimeFracture','ERedNeon'} local Selected = 1 local SpecialPlayers = {148430515,34929389} local PlayerColors = {[148430515]=Color3.new(255,170,0),[34929389]=Color3.new(255,0,0)} game:GetService('Players').LocalPlayer.CharacterAdded:connect(function() game:GetService('Players').LocalPlayer.Character:WaitForChild('Humanoid') PunchAnim = game:GetService('Players').LocalPlayer.Character.Humanoid:LoadAnimation(script.Punch) PlaceAnim = game:GetService('Players').LocalPlayer.Character.Humanoid:LoadAnimation(script.Place) end) --[[--[[ Functions --]]--]] function CreativeItemClick(Button) Button.MouseButton1Click:connect(function() HotbarItems[Selected] = Button.ItemTag.Value end) end --[[ Chat --]] --[[--[[--[[-- Hotbar/Blocks --]]--]]--]]-- mouse.Button1Down:connect(function() local target = mouse.Target PunchAnim:Play() if target.Parent:FindFirstChild('Humanoid') then target.Parent.Humanoid:TakeDamage(10) if target.Parent.Torso:FindFirstChild('Damaged') then target.Parent.Torso.Damaged:Play() else local Damaged = game:GetService('Lighting').Damaged:Clone() Damaged.Parent = target.Parent.Torso target.Parent.Torso.Damaged:Play() end end for index, value in ipairs(ItemList) do if target.Name == value then target:Destroy() end end end) mouse.Button2Down:connect(function() PlaceAnim:Play() local PlacedObjectIdentifier = HotbarItems[Selected] if HotbarItems[Selected] == 'SpawnZombie' then local Zombie = game:GetService('ReplicatedStorage').Mobs.Zombie:Clone() Zombie.Parent = game:GetService('Workspace') local p=mouse.Hit.p local x,y,z = p.x,p.y,p.z -- Added stuff local xdif = math.floor(x/4+.5)*4 -- Grids positions X value (0,4,8,12,16 etc) local ydif = math.floor(y/4+.5)*4 -- Grids positions Y value (0,4,8,12,16 etc) local zdif = math.floor(z/4+.5)*4 -- Grids positions Z value (0,4,8,12,16 etc) Zombie:MoveTo(Vector3.new(xdif,ydif,zdif)) else local ClonedBlock = game:GetService('Lighting'):FindFirstChild(PlacedObjectIdentifier):Clone() ClonedBlock.Parent = game:GetService('Workspace') local p=mouse.Hit.p local x,y,z = p.x,p.y,p.z -- Added stuff local xdif = math.floor(x/4+.5)*4 -- Grids positions X value (0,4,8,12,16 etc) local ydif = math.floor(y/4+.5)*4 -- Grids positions Y value (0,4,8,12,16 etc) local zdif = math.floor(z/4+.5)*4 -- Grids positions Z value (0,4,8,12,16 etc) ClonedBlock.CFrame = CFrame.new(xdif,ydif,zdif) end end) --[[--[[ Functions --]]--]] mouse.KeyDown:connect(function(key) local n=tonumber(key) if n then if n >= 1 then if n <= 9 then Selected = n script.Parent.Hotbar.Selecter:TweenPosition(UDim2.new((n-1)/10,0,0,0)) end end end end) game:GetService('RunService').RenderStepped:connect(function() wait(.1) for i = 1, 9 do script.Parent.Hotbar["Slot"..i].Text = HotbarItems[i]:sub(1,2):upper() end end) --[[--[[--[ Inventories --]]--]]--] Row = 0 MaxSlotsPerRow = 9 Slot = 0 LastSlot = nil ExperimentalPlayer = false script.Parent:WaitForChild('CreativeInventory') -- this is where it creates the buttons for index, value in ipairs(ItemList) do Slot = Slot + 1 local BlockName = string.sub(value,1,2) local BlockTag = string.upper(BlockName) BlockButton = game:GetService('Lighting').Item:Clone() BlockButton.Parent = script.Parent.CreativeInventory.Blocks if LastSlot == nil then BlockButton.Position = UDim2.new(0, BlockButton.Position.X.Offset + 100, 0, Row + 100) else BlockButton.Position = UDim2.new(0, LastSlot.Position.X.Offset + 100, 0, Row + 100) end BlockButton.Text = BlockTag BlockButton.ItemTag.Value = value CreativeItemClick(BlockButton) LastSlot = BlockButton if Slot >= MaxSlotsPerRow then Row = Row + 0.1 Slot = 0 BlockButton.Position = UDim2.new(0,0,Row,0) end end