Did I use my ifs, return end, and elses right? Did I end my code correctly?
This is the main part I have a question on. Did I correctly use my ifs and elses?
01 | script.Parent.Touched:connect( function (hit) |
02 | Player 2 = game.Players:GetPlayerFromCharacter(hit.Parent) |
07 | if hit.Parent.Parent:findFirstChild( "Humanoid" ) then |
08 | if game.ServerStorage.DoesArena 1 Have 2 Players.Value = = 2 |
14 | if game.ServerStorage.DoesArena 1 Have 2 Players.Value < = 1 |
17 | game.ServerStorage.DoesArena 1 Have 2 Players.Value = game.ServerStorage.DoesArena 1 Have 2 Players.Value+ 1 |
03 | script.Parent.Touched:connect( function (hit) |
04 | Player 2 = game.Players:GetPlayerFromCharacter(hit.Parent) |
09 | if hit.Parent.Parent:findFirstChild( "Humanoid" ) then |
10 | if game.ServerStorage.DoesArena 1 Have 2 Players.Value = = 2 |
16 | if game.ServerStorage.DoesArena 1 Have 2 Players.Value < = 1 |
19 | game.ServerStorage.DoesArena 1 Have 2 Players.Value = game.ServerStorage.DoesArena 1 Have 2 Players.Value+ 1 |
24 | if debounce = = true then return end |
27 | Char.Torso.CFrame = CFrame.new(game.Workspace.tele.Position + Vector 3. new( 0 , 5 , 0 )) |
29 | m = Instance.new( "Message" , workspace) |
30 | m.Text = "Get Ready to Fight!" |
35 | game.ReplicatedStorage [ "Sword" ] :clone().Parent = Player 2. Backpack |
Did I correctly end my code?