So I have recently been looking at tutorials on making chat GUIs on the roblox wiki pages. All of the tutorials I found were for "player.Chatted" which is not what I want. I decided to use some of the scripts in the tutorial and see if I could do something else for what I am trying to do. What I am trying to do is basically try to make a "texting" app of some sort, like you see on the chatting radios in some games, except players chat to make a message appear on the interface. I am trying to make it to where you type in a box, click "send" and it appears on a radio or a frame. The only error I am getting is on line 9 under "newchatline"(W003: Global 'newchatline' is only used in the enclosing function; consider changing it to local). I've inserted this local script into the text button named "Send":
wait(1) game:GetService("Players").PlayerAdded:connect(function(player) script.Parent.MouseButton1Click:connect(function(msg) if script.Parent.Visible == true then for _,v in ipairs(game:GetService("Players"):GetChildren()) do for i,oldmsg in ipairs(v:WaitForChild("PlayerGui").ChatFrame.ChatBox:GetChildren()) do end newchatline = Instance.new("TextLabel",v:WaitForChild("PlayerGui").ChatFrame.ChatBox) newchatline.Text = player.Name.. ": " ..msg newchatline.Size = UDim2.new(1,0,0,15) newchatline.Position = UDim2.new(0,0,1,-15) newchatline.Font = "SourceSansBold" newchatline.TextColor3 = Color3.new(1,1,1) newchatline.TextStrokeTransparency = 0 newchatline.BackgroundTransparency = 1 newchatline.BorderSizePixel = 0 newchatline.FontSize = "Size14" newchatline.TextXAlignment = "Left" newchatline.TextYAlignment = "Top" newchatline.ClipsDescendants = true newchatline.Name = "line1" end end end) end)