players can have weapons damage up to 15 their attack damage can be changed by stats points when they reach level 15 there's also Defence that can be changed by stats points
What I'm trying to do
so I'm trying to make a random attack damage script, but as the title said, I am not good at math. and I don't want players being too Overpowered all the time, but it can happen sometimes.
i know i'm not supposed to ask for a script without trying, but the math part is the part that's bad for me
Well if you want different weapons to do different amounts of damage I'd do something like this: x =player strength w = weapons attack Sword Formula- (x+w)+(x*1.5) or 2xw or 1.5x+w The weapons will do pretty good damage and if you want varied damage you can just use math.random(10) and add it to the end of the formula.
Ax Formula- 2x + w + 20 or 2xw + (x+w) or xw/(w-x) Axes are supposed t do alot of damage so I guess this works. You'll have to tweak them so they won't be to overpowered. Just play around with numbers and you'll get the hang of it.