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2 Part Limb Humanoids?

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diiv 10
10 years ago

anyone have an idea how to create a 2 part limb humanoid? by two part limbs i mean two 1x1x1 parts for each limb (arms, legs). i want to use this body for the roblox animation plugin. ive tried to use motor6d's but it just falls apart then freezes the blocks in mid air.

any help/advice appreciated

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Answered by 10 years ago

Okay you don't need to do any of that. You just need to do one thing. Go to extras, and go to that plugin, there should be create a rig, click on any of those and it should make a dummy. Once that dummy is spawned to animate it use the animator and animate the torso. Then the whole thing should be being animated.

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I know that there are presets, but I wish to animate with two part limbs and not the old classic ones. all those dummies use one part limbs. diiv 10 — 10y
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Then take the dummies and then add parts on and group them RolandStudio 115 — 10y
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That's exactly what I did, but the new limbs (even when i connect them with Motor6D's) fall apart, but they do show on the animator. diiv 10 — 10y
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Did you anchor them? RolandStudio 115 — 10y
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when its anchored it stays together, but when i unanchor it they spread out and just freeze mid air, but stay attached to the origin part and it falls over diiv 10 — 10y
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Answered by 10 years ago

I've experimented with this a bit myself. I would weld the limbs together like a chain, forearm to bicep, to torso. Same with the legs. The animation editor will recognize the limbs and they should show up on the time line. You can then manipulate arms and legs as a whole and also be able to bend them.

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that is exactly what i did, ill try it one more time though with a different technique. diiv 10 — 10y

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