Hey guys!
So I'm attempting to make a timer for a round-based game of mine, but I'm having a little trouble choosing a method;
Thanks a ton! Saenae
You should do as little as possible in the client besides display the value.
--script local timer = game.ReplicatedStorage:WaitForChild('IntValue') timer.Value = 300 while wait(1) do timer.Value = timer.Value - 1 end --localscript local timer = game.ReplicatedStorage:WaitForChild('IntValue') local label = --path to gui timer.Changed:connect(function(val) label.Text = val end)