Why Wont This Script Detect The 4th Loadout Option??
if game.Players.LocalPlayer.TeamColor == BrickColor.new("Dark blue") then script.Parent.L1.MouseButton1Click:connect(function() script.Parent.Visible = false local sniper = game.ReplicatedStorage.Weapons.Laser_Rifle:Clone() sniper.Parent = game:GetService('Players').LocalPlayer.Backpack local sword = game.ReplicatedStorage.Weapons.Energy_Sword:Clone() sword.Parent = game:GetService('Players').LocalPlayer.Backpack end) script.Parent.L2.MouseButton1Click:connect(function() script.Parent.Visible = false local sniper = game.ReplicatedStorage.Weapons.Laser_Pistol:Clone() sniper.Parent = game:GetService('Players').LocalPlayer.Backpack local sword = game.ReplicatedStorage.Weapons.Energy_Sword:Clone() sword.Parent = game:GetService('Players').LocalPlayer.Backpack end) script.Parent.L3.MouseButton1Click:connect(function() script.Parent.Visible = false local sniper = game.ReplicatedStorage.Weapons.Laser_Blaster:Clone() sniper.Parent = game:GetService('Players').LocalPlayer.Backpack local sword = game.ReplicatedStorage.Weapons.Energy_Sword:Clone() sword.Parent = game:GetService('Players').LocalPlayer.Backpack end) script.Parent.L4.MouseButton1Click:connect(function() script.Parent.Visible = false local sniper = game.ReplicatedStorage.Weapons.Laser_Eagle:Clone() sniper.Parent = game:GetService('Players').LocalPlayer.Backpack local sword = game.ReplicatedStorage.Weapons.Energy_Sword:Clone() sword.Parent = game:GetService('Players').LocalPlayer.Backpack end) end if game.Players.LocalPlayer.TeamColor == BrickColor.new("Really red") then script.Parent.L1.MouseButton1Click:connect(function() script.Parent.Visible = false local sniper = game.ReplicatedStorage.Weapons.L86:Clone() sniper.Parent = game:GetService('Players').LocalPlayer.Backpack end) script.Parent.L2.MouseButton1Click:connect(function() script.Parent.Visible = false local sniper = game.ReplicatedStorage.Weapons.M16A1:Clone() sniper.Parent = game:GetService('Players').LocalPlayer.Backpack end) script.Parent.L3.MouseButton1Click:connect(function() script.Parent.Visible = false local sniper = game.ReplicatedStorage.Weapons.M16A4:Clone() sniper.Parent = game:GetService('Players').LocalPlayer.Backpack end) script.Parent.L4.MouseButton1Click:connect(function() script.Parent.Visible = false local sniper = game.ReplicatedStorage.Weapons.TMP:Clone() sniper.Parent = game:GetService('Players').LocalPlayer.Backpack end) end