local S049 = game.ServerStorage["SCP-049"] function spawnS049() if game.workspace:FindFirstChild(S049) == false then S049 = game.Workspace end end spawnS049()
local SCP = game.ServerStorage:FindFirstChild("SCP-049") -- declares the variable as the SCP model function spawnSCP() if game.Workspace:FindFirstChild("SCP-049") == nil then -- if it doesn't exist then SCP:Clone().Parent = workspace -- clone it and set it's parent to workspace end end spawnSCP()