This has been bothering me since i started scripting. Basically,when i used the .Touched event like this for example
local Brick = script.Parent Brick.Touched:connect(function() print("You just touched this part") end)
And when i touch the part,instead of printing "You just touched this part" once It prints it tons of times,and it just spams the output sometimes. Im trying to make a weapon damage only by 30 damage,instead it basiclly "Loops" the damage,doing like 900 or so because of that
Is there a solution for this?