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How to resize a R6 player? - ADVANCED?

Asked by 8 years ago
Edited 8 years ago

I'm currently making a game where you become an elf. I've done it for R15 but I don't know how to do R6. Link150 (A staff member) got me this far;

01script.Parent.Touched:connect(function(hit)
02    local character = hit.Parent
03    hit.Parent["Left Arm"].Size = Vector3.new(0.52, 0.624, 0.52)
04    local joint = Instance.new("Motor6D")
05    joint.Parent = hit.Parent.Torso
06    joint.Name = "Left Shoulder"
07    joint.Part0 = character.Torso
08    joint.Part1 = character["Left Arm"]
09 
10    hit.Parent["Left Leg"].Size = Vector3.new(0.52, 0.78, 0.52)
11    local joint1 = Instance.new("Motor6D")
12    joint1.Parent = hit.Parent.Torso
13    joint1.Name = "Left Hip"
14    joint1.Part0 = character.Torso
15    joint1.Part1 = character["Left Leg"]
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But he hasn't been online since. The bug is that all the limbs fall off you and become invisible. Please may you help me!

0
I know the solution i think stefdejup1 0 — 8y

1 answer

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0
Answered by 8 years ago

You need to reapply the joints

0
How would I do that? TheUniPiggy 77 — 8y
0
I think with Humanoid:MakeJoints() Can't try it atm not at home. Sorry for the late respons. stefdejup1 0 — 8y
0
Can you try now? XD TheUniPiggy 77 — 8y
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Sorry for being inactive forgot about this i don't know how to but that is something i heard from a friend that will fix it stefdejup1 0 — 8y
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