So, I am making this game where there are two teams. They start out as spectators, then they choose a team. Is it possible to make it so when they choose the team and spawn, to have them spawn with a part helmet on? If so, How?
something like this have not tested! You can get your model to a mesh just open a baseplate. Insert the model. Remove the baseplate. Now click file in the left corner > Advanced > Export As Obj. If you don't have blender download it just search blender and it will come up. Now when you have blender open up a project. Import the obj. Export the obj/model you imported as a .fbx file. Upload it to roblox!
local Player = game.Players.LocalPlayer local Char = Player.Character (buttonlocation).MouseButton1Down:connect(function() local HelmetHat = Instance.new("hat",Char) local HandelHat = Instance.new("part",HelmetHat) HandelHat.Anchored = false HandelHat.CanCollide = false HandelHat.Locked = true local MeshHat = Instance.new("SpecialMesh",HandelHat) MeshHat.MeshId = "Your Mesh Id" MeshHat.TextureId = "Your Texture Id" end
I may do a video tutorial on this because i think many people out there want to know! Don't forget to accept this answer if it helped!