Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

How to teleport because of value to random spawn?

Asked by
tber8 37
8 years ago

I have a value. It is known as isPlaying. How can I get these players and teleport them each to a random brick in a certain model without 2 on the same teleport brick?

My attempt:

P1 = game.Players:GetChildren() 
P2 = P1:IsAncestorOf("Playing") 

P2.Character.Torso.CFrame = randomMap.Part.CFrame  --Randompart.CFrame??? 

I still don't understand how to do the 2nd half. Thanks if you help.

1 answer

Log in to vote
0
Answered by 8 years ago
Edited 8 years ago

Get the number of parts in the model you could do that and get a random number by doing:

local randomNum = math.random(#modelName)

Say if your model has 50 parts, this will generate a random number between 0 and 50, now to get the player onto the part, you should give the parts a specific name that way you can teleport them like so:

p2.Character.Torso.CFrame = modelName["specificName"..tostring(randomNum)].CFrame

Please note, in the wiki they say that this will not give out a random number for the reason that it will take the previous number into account. So in order to get a truly random number, you will have to set the seed. In the end, it should be something like so:

math.randomseed(tick())
local randomNum = math.random(#modelName)
p2.Character.Torso.CFrame = modelName["specificName"..tostring(randomNum)].CFrame

It could not work, since i have not tested it. But if you have any problems, feel free to comment.

[EDIT]

You want to get all the players and put each on a random part. Easy, just use


for _,player in pairs(game.Players:GetChildren()) do local findPlayerInWork = game.Workspace:FindFirstChild(player.Name) if findPlayerInWork then sendPlayerToPart(findPlayerWork) end end function sendPlayerToPart(plr) math.randomseed(tick()) local randomNum = math.random(#modelName) plr.Character.Torso.CFrame = modelName["specificName"..tostring(randomNum)].CFrame end

Again, not sure if it works i haven't tested it in Roblox Studio. But i think it should work. :)

0
Sorry, I also should mention I want to get ALL players to teleport and each to be on a different random brick. Not being mean, but is there a way to do that? tber8 37 — 8y
0
I edited my Answer. Hope it helps. :) addictedroblox1414 166 — 8y
Ad

Answer this question