I've asked this a while ago, nobody knew the answer or had a detailed way of doing or explaining it.
I'm just curious as is how I could do this? There are a few nightclub Roblox games out there, that work out the exact BPM of a song that a player in the game has requested. I've tried using 'PlaybackLoudness' and countless formulas and algorithms to work it out, but it still doesn't work as expected.
Has anyone found a workaround and a way of doing it?
Thanks, Cuvette