I've been trying to put a GUI above a player's head that says his/her rank according to a script. This is the part of the script that assigns the ranks:
rank.Name = "Rank" rank.Parent = leaderstats if newPlayer.Name == "DevSupremecy" then rank.Value = "Chief Developer" texta.Text = ("Chief Developer") elseif newPlayer.Name == "Dev_Noobity" then rank.Value = "Game Owner" texta.Text("Game Owner") elseif newPlayer.Name == "CordeliaImperius" then rank.Value = "Head of Administration" texta.Text = "Head of Administration") elseif newPlayer.Name = "Bigreddino556" or "XavierVernalls" then rank.Value = "Developer" texta.Text = ("Developer") elseif newPlayer.Name = "Player1" rank.Value = ("Studio") texta.Text = ("Studio") else rank.Value = "Guest" texta.Text = ("Guest") end
And this is the part of the script that sets up the GUI:
local gui = Instance.new("BillboardGui") gui.Parent=newPlayer.Character.Head gui.Adornee=newPlayer.Character.Head gui.Size=UDim2.new(2,0,.78,0) gui.StudsOffset=Vector3.new(0,2,0) local texta=Instance.new("TextBox") texta.Size=UDim2.new(1,0,1,0) texta.BackgroundTransparency = 1 texta.BackgroundColor3 = Color3.new(0, 0, 0) texta.BorderColor3 = Color3.new(0, 0, 0) texta.TextColor3 = Color3.new(1, 1, 1) texta.BorderSizePixel = 1 texta.TextScaled = false texta.TextStrokeTransparency = 1 texta.FontSize = Enum.FontSize.Size18 texta.Parent=gui wait(5)
Is there something wrong with the IF-ELSEIF-ELSE statements?
groupid = Put the group id here
game.Players.PlayerAdded:connect(onPlayerRespawned) function onPlayerRespawned(newPlayer) wait(1) if newPlayer:IsInGroup(groupid) then local gui = Instance.new("BillboardGui") gui.Parent=newPlayer.Character.Head gui.Adornee=newPlayer.Character.Head gui.Size=UDim2.new(2,0,.78,0) gui.StudsOffset=Vector3.new(0,2,0) local texta=Instance.new("TextBox") texta.Size=UDim2.new(1,0,1,0) texta.BackgroundTransparency = 1 texta.BackgroundColor3 = Color3.new(0, 0, 0) texta.BorderColor3 = Color3.new(0, 0, 0) texta.TextColor3 = Color3.new(1, 1, 1) texta.BorderSizePixel = 1 texta.TextScaled = false texta.TextStrokeTransparency = 1 texta.FontSize = Enum.FontSize.Size18 texta.Text = ("- " .. newPlayer:GetRoleInGroup(groupid) .. " -") texta.Parent=gui wait(5) if newPlayer:IsInGroup(1) then texta.TextColor3 = Color3.new(0, 0, 1) texta.Text = ("- MP/" .. newPlayer:GetRoleInGroup(groupid) .. " -") w = game.Lighting.WepsGroup:GetChildren() for i = 1,#w do w[i]:Clone().Parent = newPlayer.Backpack end end end end
function onPlayerEntered(newPlayer) newPlayer.Changed:connect(function (property) if (property == "Character") then onPlayerRespawned(newPlayer) end end) end
game.Players.PlayerAdded:connect(onPlayerEntered)