-- In a LocalScript in StarterGui: -- Create ScreenGui local screenGui = Instance.new("ScreenGui") screenGui.Parent = script.Parent -- Insert RGBlist number count on this line -- Create ColorBox local colorBox = Instance.new("Frame") colorBox.Name = "Color" colorBox.Parent = screenGui colorBox.Position = UDim2.new(0, 0, 0.5, -75) colorBox.Size = UDim2.new(0, 150, 0, 150) colorBox.BackgroundColor3 = Color3.fromRGB(redValue,greenValue,blueValue) local RGBlist = Instance.new("IntConstrainedValue",game.StarterGui) RGBlist.Name = "RGB Possible Value List" RGBlist.MaxValue = 255 RGBlist.MinValue = 0 RGBlist.Value = 0 -- Create RedValue local redValue = 0 -- Create RedInput local redInput = Instance.new("TextBox") redInput.Name = "Red" redInput.Parent = screenGui redInput.Position = UDim2.new(0.5,-100,0.5,-75) redInput.Size = UDim2.new(0,200,0,50) redInput.BackgroundColor3 = Color3.new(255,0,0) function redText() if redInput.Text <=0 or redInput.Text == ("-" .. math.random()) or redInput.Text == math.random() then redValue = 0 elseif redInput.Text == RGBlist.Value then redValue = RGBlist.Value end end redText()
I wanted to make sure that if someone typed a value between 0 and 255 into a text box, it would default to that number for a certain int value in the script. But, the way I typed it wouldn't work, and I have no idea of how to fix it.
You can use the FocusLost method of TextBox to get the string that the user inputted. We can then use the function tonumber to turn that string into a number (if possible, else returns nil). Then we simply set the BackgroundColor3 value of the GUI object you wish to change to the new redValue and the old green and blue values.
Example:
textBox.FocusLost:connect(function(enterPressed) if enterPressed then local value = tonumber(textBox.Text) if value then local oldColor= gui.BackgroundColor3 gui.BackgroundColor3 = Color3.fromRGB(value, oldColor.g, oldColor.b) end end end)
Assumes that textBox
is the Textbox in which you want to pull the value from and gui
is the GUI object you wish the change the color of.