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KeyDown is not working correctly, how do i fix?

Asked by 8 years ago
Edited 8 years ago

Here is what I got.

local HitAKey = game.Players.LocalPlayer:GetMouse().KeyDown
local Name = game.Players.LocalPlayer.Name

HitAKey:connect(function(key)
    if key == 'e' or 'E' then
        print(Name.." has pressed E!")
    elseif key == 'q' or 'Q' then
        print(Name.." has pressed Q!")
    end
end)

But when I press any keyboard button, like A, it prints "Player1 has pressed E!" But it still prints that if I press W, A, S, D keys again!

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this is NOT a request site Volodymyr2004 293 — 8y

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Answered by 8 years ago

use UserInputService

Make sure it's in a local script!

game:GetService("UserInputService").InputBegan:connect(function(input)
    local playerName = game.Players.LocalPlayer.Name

    if input.KeyCode == Enum.KeyCode.Q then

        print(playerName.."Has pressed Q")

    elseif input.KeyCode == Enum.KeyCode.E then

        print(playerName.."Has pressed E")

    end
end)
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How can I make it so it does something if u press 2 keys? SH_Helper 61 — 8y
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