So I wrote this script which changes the character appearance in game. The only problem is that it will only work when I reset. Before I reset, the clothes are already here but not the skin colors and face. Also, the my hats aren't removed until I reset. So basically I need it to so once I enter the game, it automatically changes my appearance without me having to reset.
game.Workspace.ChildAdded:connect(function(plr) local name = plr.Name local playerinplayers = game.Players:FindFirstChild(plr.Name) if playerinplayers ~= nil then playerinplayers.CanLoadCharacterAppearance = false plr.Head.face.Texture = "rbxassetid://64064193" local bodycolors = Instance.new("BodyColors", plr) bodycolors.RightArmColor = BrickColor.new("Cashmere") bodycolors.LeftArmColor = BrickColor.new("Cashmere") bodycolors.LeftLegColor = BrickColor.new("Cashmere") bodycolors.RightLegColor = BrickColor.new("Cashmere") bodycolors.TorsoColor = BrickColor.new("Cashmere") bodycolors.HeadColor = BrickColor.new("Cashmere") local shirt = Instance.new('Shirt',plr)shirt.ShirtTemplate = "rbxassetid://276318635" local pants = Instance.new('Pants',plr)pants.PantsTemplate = "rbxassetid://276318699" end end)
game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function() Player.CharacterAppearanceLoaded:connect(function() local Character = Player.Character local Head = Character.Head local BodyColors = Character:FindFirstChild("Body Colors") local Shirt = Character:FindFirstChild("Shirt") local Pants = Character:FindFirstChild("Pants") if Shirt then Shirt.ShirtTemplate = "rbxassetid://276318635" else local Shirt = Instance.new("Shirt", Character) Shirt.ShirtTemplate = "rbxassetid://276318635" end if Pants then Pants.PantsTemplate = "rbxassetid://276318699" else local Pants = Instance.new("Pants", Character) Pants.PantsTemplate = "rbxassetid://276318699" end for i, v in pairs(Character:GetChildren()) do if v.ClassName == "Hat" then v:remove() else end end Head.face.Texture = "rbxassetid://64064193" BodyColors.RightArmColor = BrickColor.new("Cashmere") BodyColors.LeftArmColor = BrickColor.new("Cashmere") BodyColors.LeftLegColor = BrickColor.new("Cashmere") BodyColors.RightLegColor = BrickColor.new("Cashmere") BodyColors.TorsoColor = BrickColor.new("Cashmere") BodyColors.HeadColor = BrickColor.new("Cashmere") end) end) end)
This runs everytime something is added into workspace..try playeradded event instead