I have a touchpad that when a player touches it it is to make a brick unacnhored, but only locally, not to the whole server. It seems that IT IS unanchoring the brick but the brick does not move, is this a limitation?
Touchpad script
script.Parent.Touched:connect(function(toucher) if not game.Players:GetPlayerFromCharacter(toucher.Parent) then return end -- Only works for players local ball = script.Parent.Parent.ball1 game.ReplicatedStorage:WaitForChild("ball1"):FireClient(game.Players:GetPlayerFromCharacter(toucher.Parent), ball) end)
LocalScript inside each player's playergui
game.ReplicatedStorage:WaitForChild("ball1").OnClientEvent:connect(function(ball) local debounce = false if debounce == false then debounce = true ball.Anchored = false debounce = false end end)