Are there any ways to do this in Lua? I have a non-transparent part and I don't want it to be allowed to block the camera. I know you can write your own camera script like invisicam, but I was wondering if there was a way to do this with the default camera.
EDIT: To clarify, I mean that I don't want the camera to 'jump back' in position if this part passes in between the character and the camera.
Hmm. Make the part transparent, trust me on this and then get a big block, take a picture of it, make it a decal, put the decal on the transparent block and bam!
Yes, there is. Set the CameraSubject to the Torso (instead of the default Humanoid) - an example is shown below (localscript)
workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Torso
Choice 1: Transparency = 0.951 (or above)
Choice 2: CanCollide = false
Choice 3: Add many parts to try to resolve it and with different properties...
Choice 4: Custom CameraScript
Choice 5: Contact ROBLOX
Choice 6: Someone else might know?
EDIT: The Decal one is going to work... (credit to 'SH_Helper')