I am making a low health blur effect i have the blur effect in the player's gui however i did some testing because it wasnt appearing it would only show in lighting so i was wondering is there a way to fix this? or even a way to change a blur effect in lighting for 1 player but not for the rest? please tell me
You need to parent it to the current camera in a LocalScript. Example:
local camera = game.Workspace:WaitForChild("CurrentCamera") function addBlur(size) if camera:FindFirstChild("Blur") then camera.Blur:Destroy() end local blur = Instance.new("BlurEffect", camera) blur.Name = "Blur" blur.Size = size blur.Enabled = true end