So for example I want to print something out of serverstorage correct but instead of it printing on the servers console I want it to print on the local players console I had a few methods but idk if im right so im here now what i got so far.
Player = game.Players["Player"] H = Instance.new("StringValue") H.Parent = Player for i,v in pairs(game.ServerStorage[".stats"]["Player"]:GetChildren()) do H.Value = v.Name end
The simplest way to do this is to use a remote function as this will also work with fe. This will allow us to send the string names of what the processing finds. We cannot send the objects unless both sides have access to them e.g. parts in the workspace.
Example using remote functions:-
-- setup of the remote function local remoteFunction = Instance.new('RemoteFunction', game:GetService('ReplicatedStorage')) remoteFunction.Name = 'test' function remoteFunction.OnServerInvoke(plr, getChildren, ...) local args = {...} -- ... indicates variable number of arguments -- check length if #args == 0 then return {'No args passed'} end local tmpTabl = {} local tmpData = game -- we start at game but we could start at another place for i=1, #args do if tmpData:FindFirstChild(args[i]) then -- loop and try to get each child tmpData = tmpData:FindFirstChild(args[i]) else -- we found a nil return {'Endpoint is nil'} end end if getChildren then for _, v in pairs(tmpData:GetChildren()) do -- get all children table.insert(tmpTabl, tostring(v)) end else table.insert(tmpTabl, tostring(tmpData)) end -- return result to the local script return tmpTabl end
Local script example:-
local remFunc = game:GetService('ReplicatedStorage'):WaitForChild('test') print('from server', unpack(remFunc:InvokeServer(false, 'Workspace','Part'))) print('from server', unpack(remFunc:InvokeServer(true, 'Workspace','Part'))) print('from server', unpack(remFunc:InvokeServer(true, 'ServerStorage','Padasd'))) print('from server', unpack(remFunc:InvokeServer(true, 'ServerStorage','Part')))
This is just my test setup.
You can also send the logs to the client. This would also use the same method of a remote function to pass back the logs to the client.
I hope this demo shows how this can be used. You should be able to adapt and change this to provide the functionality you need.
Please comment if you do not understand how / why this code works.