I made a custom loading GUI that looks pretty neat, but my one problem is that the default loading screen stays. Here's a snippet of my code:
local PlayerGui = game.Players.LocalPlayer:WaitForChild("PlayerGui") local introgui = script.Parent.IntroGui:Clone() local frame = introgui:WaitForChild("Background") local loadingbar = frame:WaitForChild("LoadingBar") local progress = loadingbar:WaitForChild("Progress") local loadingstatus = frame:WaitForChild("LoadingStatus") local lightfightlabel = frame:WaitForChild("LightFightLabel") local whiteleaflabel = frame:WaitForChild("WhiteleafLabel") game.ReplicatedFirst:RemoveDefaultLoadingScreen()
I think I'm using the RemoveDefaultLoadingScreen function properly, so what's the problem? This is in a local script in ReplicatedFirst. Thanks in advance!
Did you assign a parent for the GUI such as the playergui?