game.Workspace.Model1.Anchored = false
It's telling me Anchored is not a member of Model1??? what does this mean? :/
an Instance of type Model does not have a property called Anchored. Anchored is a property of Parts not models. If you want to unanchor a model you will have to unanchor every single part that is inside recursive loop would do it something like
function Unanchor(parent) for _, p in ipairs(parent)do if p:IsA("BasePart")then p.Anchored = false end Unanchor(p) end end Unanchor(game.Workspace.Model1)