1 | game.Workspace.Model 1. Anchored = false |
It's telling me Anchored is not a member of Model1??? what does this mean? :/
an Instance of type Model does not have a property called Anchored. Anchored is a property of Parts not models. If you want to unanchor a model you will have to unanchor every single part that is inside recursive loop would do it something like
01 | function Unanchor(parent) |
02 | for _, p in ipairs (parent) do |
03 | if p:IsA( "BasePart" ) then |
04 | p.Anchored = false |
05 | end |
06 | Unanchor(p) |
07 | end |
08 | end |
09 |
10 | Unanchor(game.Workspace.Model 1 ) |