I am trying to make it easier by making a function that makes textlabels automatically
When I do this they are all together in one position.
local Plr = game.Players.LocalPlayer local function Cc(Nme, Dsc, Prnt, Pos1) local t = Instance.new("TextLabel", Prnt) t.Name = Nme t.BackgroundTransparency = 0.35 t.BackgroundColor3 = Color3.new(0,0,0) t.Size = UDim2.new(0,280,0,15) t.BorderSizePixel = 0 t.TextColor3 = Color3.new(255,255,255) t.FontSize = Enum.FontSize.Size10 t.TextWrapped = true t.Text = Dsc t.Position = UDim2.new(0,7.5,0,0+Pos1) end if Plr and Plr.PlayerGui then if Plr.PlayerGui:FindFirstChild("CommandsInterface") then game.Debris:AddItem(Plr.PlayerGui["CommandsInterface"],0) end local S = Instance.new("ScreenGui", Plr.PlayerGui) local F = Instance.new("Frame", S) local Sc = Instance.new("ScrollingFrame", F) local C = Instance.new("TextButton", F) S.Name = "CommandsInterface" F.Size = UDim2.new(0,300,0,300) F.Position = UDim2.new(0.5,-150,0.5,-150) F.Active = true F.Draggable = true F.BackgroundTransparency = 0.75 F.BorderSizePixel = 3.5 F.BorderColor3 = Color3.new(255,255,255) F.BackgroundColor3 = Color3.new(0,0,0) Sc.Size = F.Size Sc.BackgroundTransparency = 1 Sc.Position = UDim2.new(0,0,0,0) C.TextColor3 = Color3.new(255,255,255) C.Font = Enum.Font.Arial C.FontSize = Enum.FontSize.Size14 C.Position = UDim2.new(0,0,0,0) C.Text = "X" C.Size = UDim2.new(0,10,0,10) C.BackgroundTransparency = 1 Cc("t1", "Shutdown [Owners]",Sc,17) Cc("t2", "Clean [All]",Sc,17) Cc("t3", "Fix [All]",Sc,17) Cc("t4", "Disco [All]",Sc,17) Cc("t5", "Music 'N' [All]",Sc,17) C.MouseButton1Down:connect(function() game.Debris:AddItem(S,0) end) end
Please help
misiunicholas is right. The Pos1 argument is always set to 17 in the five calls in lines 44 to 48. Either change these, or do the following:
local Plr = game.Players.LocalPlayer local lastTextLabelPosition = 0 local function Cc(Nme, Dsc, Prnt, Pos1) local t = Instance.new("TextLabel", Prnt) t.Name = Nme t.BackgroundTransparency = 0.35 t.BackgroundColor3 = Color3.new(0,0,0) t.Size = UDim2.new(0,280,0,15) t.BorderSizePixel = 0 t.TextColor3 = Color3.new(255,255,255) t.FontSize = Enum.FontSize.Size10 t.TextWrapped = true t.Text = Dsc t.Position = UDim2.new(0,7.5,0,lastTextLabelPosition+Pos1) lastTextLabelPosition= lastTextLabelPosition+Pos1 end
Well when you execute the function from line 44 to 48 you set the argument Pos1 all to 17