Trying to learn how to script better, I'm making a very random and weird tycoon. Idk what its gonna be yet. Idk how to add a mesh to the things that are being dropped by the dropper my current script is
function fire() local p = Instance.new("Part") p.Position = script.Parent.Position p.Size = Vector3.new( 1 , 1 , 1 ) p.BrickColor = BrickColor.new(26) p.BottomSurface = 0 p.TopSurface = 0 p.Name = "TycoonBrick" p.Parent = script.Parent end
while true do wait(2) fire() end
I have no idea what to add now.
easy
local mesh = Instance.new("SpecialMesh") mesh.Parent = p
you can make it more specific later
local mesh = Instance.new("SpecialMesh") i think