How would you go about making ragdoll effects(death) with the new ball-socket constraints on the r15 rigs? I've tried but to little avail, I'm still confused on how they work. Any help would be much appreciated
Well, the easiest way is to make a R15 Ragdoll noob model and then, when the player dies, to spawn the ragdoll instead of the real character and replicate all the details from the non ragdoll character before death. Pretty confusing, huh? I've found a free modeled version of a R6 ragdoll but you can EASILY modify it so that you can make an R15 Ragdoll (PM Me) Also, don't give up on constraints and use Motor6D. Motor6D is laggy and just... horrible.