I have a script here that basically is a intro, There is this one part of it that is suppose to have its transparency go from 1 to 0, But after it goes from 1 to 0 it doesn't go through its lines, From a previous question I asked I assumed it is because I didn't lower the transparency correctly so here is the script:
local textLabel = Instance.new("TextLabel") textLabel.Parent = screenGui textLabel.Position = UDim2.new(0, 700, 0, 350) textLabel.Size = UDim2.new(0, 150, 0, 50) textLabel.BackgroundColor3 = BrickColor.White().Color textLabel.Text = "Roogle" textLabel.Font = "Legacy" textLabel.FontSize = 14 textLabel.BackgroundTransparency = 1 textLabel.TextColor3 = BrickColor.Red().Color a = 1 repeat textLabel.TextTransparency = a wait (0.01) a = a-0.01 until textLabel.TextTransparency == 0 wait (3) textLabel:Destroy()
At the Roogle part is where the transparency goes to 0 but doesn't delete itself, A previous question I asked about making the FontSize go up he gave me this
for i, v in ipairs(Enum.FontSize:GetEnumItems()) do print(v.Name) textLabel.FontSize = v wait(0.001) -- You may find that this is too small. if v == Enum.FontSize.Size14 then break end end
Before you tell me it is a FontSize
not Transparency
I did change everything to Transparency
Enum.TextTransparency.Size0
and all of that but it still didn't work, It didn't tell me anything in the system, It didn't tell me anything was wrong so I can't help you guys there.
Just do it the regular way with a for loop
.
for i = 1,0,-0.01 do textLabel.TextTransparency = i wait() end
That's the regular way of doing it, but to avoid floating point problems you can use whole numbers and divide properly to get the decimal.
for i = 100,0,-1 do textLabel.TextTransparency = i/100 wait() end
This is what the script looks like now,
local textLabel = Instance.new("TextLabel") textLabel.Parent = screenGui textLabel.Position = UDim2.new(0, 700, 0, 350) textLabel.Size = UDim2.new(0, 150, 0, 50) textLabel.BackgroundColor3 = BrickColor.White().Color textLabel.Text = "Roogle" textLabel.Font = "Legacy" textLabel.FontSize = 14 textLabel.BackgroundTransparency = 1 textLabel.TextColor3 = BrickColor.Red().Color for i = 100,0,-1 do textLabel.TextTransparency = i/100 wait() end wait (3) textLabel:Destroy()