How do you make a Particle Emitter that is placed in the character's torso when they enter the game?
I am trying to make a Particle Emitter trail script that adds a Particle Emitter to the character's torso when they enter the game, but my way of scripting it will not work.
This is what my script looks like:
01 | game.Players.PlayerAdded:connect( function (plr) |
02 | local plrName = plr.Name |
03 | plr.CharacterAdded:connect( function (char) |
04 | local plrTorso = char:WaitForChild( "Torso" ) |
05 | plrTorso:connect( function (Trail) |
06 | local sTrail = Instance.new( "ParticleEmitter" ) |
07 | sTrail.Name = "TrailTest" |
08 | sTrail.Parent = plrTorso |
Can anyone help my with this, it will be vary much appreciated!