I have tried welding the characters to the head so the arms move up and down. (Already made the up and down for the head).
Here is what I have atm:
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) local Weld = Instance.new("Weld",character.Head) Weld.Part0 = character.Head Weld.Part1 = character["Right Arm"] local Weld2 = Instance.new("Weld",character.Head) Weld2.Part0 = character.Head Weld2.Part1 = character["Left Arm"] end)
If anyone could help me thanks!
I know this might not be what you want, but try looking into animations. Much easier and less glitchy than manipulating CFrame, Angles, and Welds.