How would I set the players camera to another players camera? would it be game.Players.playername.Camera? or
You would set the CurrentCamera's CameraSubject to another player's humanoid.
--local script local Players = game.Players:GetChildren() local PlayerSubject = Players[math.random(1, #Players)] --Setting it to a random player local Camera = game.Workspace.CurrentCamera --Note that the CurrentCamera can only be accessed from a local script. Camera.CameraSubject = PlayerSubject.Character.Humanoid
Something like that, I think. Except you would put the random player in a loop, to make it a different player. Just look at the Wiki, it explains more xD My code isn't quite right.