A couple years back, a friend and I were messing with the script of the R-Orb gear. We made the energy ball incredibly huge. I felt like doing it again today, but I can't remember at all of what to do. Here is the main local script:
--Made by Stickmasterluke
sp=script.Parent
check=true local debris=game:GetService("Debris") local is=game:GetService("InsertService")
hair=99030674 tool=99030773 local pale=BrickColor.new("Pastel yellow") local clothes=BrickColor.new("Black")
function waitfor(a,b) while a:FindFirstChild(b)==nil do a.ChildAdded:wait() end return a:FindFirstChild(b) end
sp.Handle.Transparency=.3
function clicked() local plr=game.Players.LocalPlayer if plr~=nil and check then local chr=plr.Character if chr~=nil and check then check=false for _,v in pairs(chr:GetChildren()) do if v.className=="Hat" or v.className=="Accoutrement" then local hhandle=v:FindFirstChild("Handle") if hhandle~=nil then hhandle:BreakJoints() hhandle.CanCollide=false hhandle.Velocity=hhandle.Velocity+(Vector3.new(math.random()-.5,math.random()-.5,math.random()-.5)*20)+Vector3.new(0,60,0) hhandle.RotVelocity=hhandle.RotVelocity+(Vector3.new(math.random()-.5,math.random()-.5,math.random()-.5)*20) hhandle.Parent=game.Workspace end v:remove() end end is:LoadAsset(hair):GetChildren()[1].Parent=chr --game.Lighting.SuperHair:clone().Parent=chr local torso=chr:FindFirstChild("Torso") if torso~=nil then if torso:FindFirstChild("SuperSoundScript")==nil then local vss=sp.SuperSoundScript:clone() vss.Parent=torso vss.Disabled=false end end wait(1) breakable=sp.Handle:clone() local torso=chr:FindFirstChild("Torso") if torso~=nil then local rightshoulder=torso:FindFirstChild("Right Shoulder") if rightshoulder then rightshoulder.CurrentAngle=math.pi end breakable=sp.Handle:clone() end breakable.CanCollide=false breakable.CFrame=CFrame.new(breakable.Position) local bf=Instance.new("BodyForce") bf.force=Vector3.new(0,((breakable:GetMass()+(.2*.2*.2))*196.2)+5,0) bf.Parent=breakable breakable.RotVelocity=Vector3.new(0,20,0) breakable.Name="Effect" debris:AddItem(breakable,6) breakable.Parent=game.Workspace local mh=sp:FindFirstChild("Handle") if mh~=nil then mh:remove() end is:LoadAsset(tool):GetChildren()[1].Parent=chr --game.StarterPack["Energy Bomb"]:clone().Parent=chr sp:remove() end end end
function Equipped(mouse) if mouse~=nil then mouse.Button1Down:connect(clicked) end end
sp.Equipped:connect(Equipped)
Please put this in a code block, like this:
--Made by Stickmasterluke sp=script.Parent check=true local debris=game:GetService("Debris") local is=game:GetService("InsertService") hair=99030674 tool=99030773 local pale=BrickColor.new("Pastel yellow") local clothes=BrickColor.new("Black") function waitfor(a,b) while a:FindFirstChild(b)==nil do a.ChildAdded:wait() end return a:FindFirstChild(b) end sp.Handle.Transparency=.3 function clicked() local plr=game.Players.LocalPlayer if plr~=nil and check then local chr=plr.Character if chr~=nil and check then check=false for _,v in pairs(chr:GetChildren()) do if v.className=="Hat" or v.className=="Accoutrement" then local hhandle=v:FindFirstChild("Handle") if hhandle~=nil then hhandle:BreakJoints() hhandle.CanCollide=false hhandle.Velocity=hhandle.Velocity+(Vector3.new(math.random()-.5,math.random()-.5,math.random()-.5)*20)+Vector3.new(0,60,0) hhandle.RotVelocity=hhandle.RotVelocity+(Vector3.new(math.random()-.5,math.random()-.5,math.random()-.5)*20) hhandle.Parent=game.Workspace end v:remove() end end is:LoadAsset(hair):GetChildren()[1].Parent=chr --game.Lighting.SuperHair:clone().Parent=chr local torso=chr:FindFirstChild("Torso") if torso~=nil then if torso:FindFirstChild("SuperSoundScript")==nil then local vss=sp.SuperSoundScript:clone() vss.Parent=torso vss.Disabled=false end end wait(1) breakable=sp.Handle:clone() local torso=chr:FindFirstChild("Torso") if torso~=nil then local rightshoulder=torso:FindFirstChild("Right Shoulder") if rightshoulder then rightshoulder.CurrentAngle=math.pi end breakable=sp.Handle:clone() end breakable.CanCollide=false breakable.CFrame=CFrame.new(breakable.Position) local bf=Instance.new("BodyForce") bf.force=Vector3.new(0,((breakable:GetMass()+(.2*.2*.2))*196.2)+5,0) bf.Parent=breakable breakable.RotVelocity=Vector3.new(0,20,0) breakable.Name="Effect" debris:AddItem(breakable,6) breakable.Parent=game.Workspace local mh=sp:FindFirstChild("Handle") if mh~=nil then mh:remove() end is:LoadAsset(tool):GetChildren()[1].Parent=chr --game.StarterPack["Energy Bomb"]:clone().Parent=chr sp:remove() end end end function Equipped(mouse) if mouse~=nil then mouse.Button1Down:connect(clicked) end end sp.Equipped:connect(Equipped)