function PlayerEntered(newPlayer) local stats = Instance.new("IntValue") stats.Parent = newPlayer stats.Name = "leaderstats" local coins = Instance.new("IntValue") coins.Parent = stats coins.Name = "Coins" coins.Value = 0 local diamonds = Instance.new("IntValue") diamonds.Parent = stats diamonds.Name = "Diamonds" diamonds.Value = 0 local level = Instance.new("IntValue") level.Parent = stats level.Name = "Level" level.Value = 0 local exp = Instance.new("IntValue") exp.Parent = stats exp.Name = "Exp" exp.Value = 0 end game.Players.ChildAdded:connect(PlayerEntered)
Could someone help me? In the actual game server when i test the leaderboard only one of the values has 0, the rest have no value, just the name, help please?
I just tested it and it works in both studio and server. What exactly is the problem? It does show the value for me