for i = v do
game.Workspace.Part.CFrame = CFrame.new(1,0,0)
end
How do I make it so it moves (1,0,0) every time rather then goes there for 50 times.
It does. It just does so instantaneously. Add a wait()
to the for
loop.
Edit: Just noticed the actual issue (I blame lack of multiline code block :P)
game.Workspace.Part.CFrame = game.Workspace.Part.CFrame * CFrame.new(0, 0, -1)
For local space translation, or
game.Workspace.Part.CFrame = game.Workspace.Part.CFrame + Vector3.new(0, 0, -1)
For world space translation.